Archetypes

From Player Wiki
Jump to: navigation, search

Personality Archetypes are a character's Nature and Demeanor. Nature is a character's true, inner personality, which they might not want to reveal to others. Demeanor, conversely, is the outward-facing personality that a character reveals to others on a daily basis. While Demeanor might be somewhat in flux, Nature tends to remain consistent.

The Nature Archetype provides a specific way that a character can regain Willpower — by accomplishing something that is relevant to their Nature.

Archetypes Allowed on Sheltering Sky

  • Alpha: You were born to lead.
    • Regain WP when you successfully prove your right to lead others.
  • Architect: You want to leave a physical, lasting impression on the world; create! (Identical to Builder & Maker)
    • Regain WP when you create or establish something of importance/lasting value.
  • Autist: You hide your true self, burying your secrets.
    • Regain WP when another character confesses he is unable to understand you, or whenever someone makes a false assumption about you that gives you an advantage.
  • Autocrat: You are always in control of the situation. Whether your own or another's.
    • Regain WP when you take charge over a new group or organization.
  • Avant-Garde: You've got to get the scoop on what's trendy and new! (Identical to Explorer)
    • Regain WP whenever you are first with a piece of news or some other significant discovery.
  • Bon Vivant: Life is short. Live it up! Fun and games forever! Enjoy every bit of it. (Identical to Hedonist & Reveler)
    • Regain WP whenever you have a really good time and truly enjoy what you're doing, especially if you can get others on board.
  • Bravo: Strength is the way of the world. Might makes right! You might just be a bully.
    • Regain WP whenever you intimidate or physically force another person to do what you wish or gain the upper hand in a long-running conflict.
  • Bureaucrat: Laws were created for a reason. You follow the rules.
    • Regain WP when you resolve a situation "by the book" and get others to follow orders.
  • Caregiver: You feel the need to take care of others. It is your duty. Sometimes whether they want to be taken care of or not.
    • Regain WP whenever you successfully protect or nurture someone else.
  • Celebrant: There is a cause in the world that you take great delight in. A personal focus that you believe you should strive for and help others to see it as well.
    • Regain WP whenever you pursue your cause or convert another character to the same passion.
  • Child: You never really grew up, emotionally. You need someone else to take care of you. (Identical to Cub)
    • Regain WP whenever you manage to convince someone to help you or nurture you with no gain to themselves.
  • Competitor: There's always a new challenge for you to win! Formal or informal, you are constantly pitting yourself against others to win.
    • Regain WP whenever you win a contest of any sort, formal or informal.
  • Confidant: You are a good listener and keeper of secrets.
    • Regain WP whenever someone confides in you on a personal and intimate level.
  • Conformist: You are a follower. Don't go against the river, you'll get battered on the rocks. (Identical to Follower)
    • Regain WP whenever the group achieves one of its goals due to your support.
  • Conniver: People are there for a reason: to be manipulated. And you're the absolute master.
    • Regain WP whenever you trick someone into doing something for you.
  • Curmudgeon: You're gruff, irascible and grouchy - cynicism is the hallmark of your life. Bah! Humbug!
    • Regain WP when you find a serious flaw in something or someone does something stupid, just as you predicted.
  • Deviant: You're one of those freaks who doesn't fit in. You defy social codes, of whatever group you're involved with, for your own reasons.
    • Regain WP any time you are able to flout social mores and blatantly give the finger to society without retribution.
  • Director: You despise chaos and disorder and tend to take control and organize things in order to suppress anarchy.
    • Regain WP when you are able to lead a group in accomplishing a significant task.
  • Fanatic: Unlike the Celebrant, you don't just delight in a cause, you *are* the cause. Everything you do is dedicated to the pursuit of a cause, whether others agree in it or not.
    • Regain WP whenever you accomplish an act which furthers your cause.
  • Gallant: Flamboyance is an art form and you are an artiste. Everything you do is larger than life. Let's impress the locals!
    • Regain WP whenever you manage to gain the attentions of others and/or impress them.
  • Judge: Arbitrator, peacemaker, general busybody... you've been called all these things. But it boils down to the same thing: you are the one who works things out.
    • Regain WP when you are able to successfully separate the truth from a web of lies, can convince disputing individuals to agree with your judgments, or manage to put together clues or build an argument that allows you to solve a mystery or problem.
  • Loner: You don't need other people. You work best on your own and you focus on that. (Identical to Lone Wolf)
    • Regain WP when you manage to achieve a significant task without anyone else's help.
  • Martyr: You will give up anything you need to, whether your body, your items, or your time, to make others happy.
    • Regain WP when you sacrifice yourself or your comfort for your ideals or another's immediate gain.
  • Masochist: If it hurts, that just means you're doing it right.
    • Regain WP whenever you push yourself to the limit in a new fashion and discover a new form of pain.
  • Monster: Depraved villainous scum... and damned proud of it, too. You revel in the suffering that you produce.
    • Regain WP whenever you manage to indulge in a specific atrocity.
  • Pedagogue: You are the ultimate teacher... whether others want to learn or not.
    • Regain WP whenever you see or learn of someone who has benefited from the wisdom you shared with them.
  • Penitent: Whatever you did, it was bad. Real bad. And you're still making up for it. With everyone.
    • Regain WP whenever you achieve significant absolution for some grievous deed that you did or imagined is wrong.
  • Perfectionist: Nothing is ever good enough, not in others, not in yourself. But you're going to keep fighting until it is.
    • Regain WP whenever you accomplish your goal without any demonstrable flaw or impediment.
  • Rebel: Not only do you fight against the status quo, you know it's for the best. And you aim to prove that.
    • Regain WP whenever your rebellion against the status quo turns out to be for the best.
  • Rogue: Screw the world! You look out for yourself. Your life is a selfish one, and really, others don't matter in the long run. You get what you want.
    • Regain WP whenever you manage to gain something significant through your self-centered nature.
  • Sage: Knowledge is your treasure and your joy, and you enjoy both learning as well as teaching others your wisdom.
    • Regain WP when you help someone through your vast knowledge or uncover an obscure piece of lore.
  • Show-Off: You get your self-worth entirely from others. You live for others' praise and approval!
    • Regain WP when your antics earn you that praise you so desperately crave.
  • Survivor: Whatever happens, you'll pull through it. And you aim to prove this again and again.
    • Regain WP whenever you survive a difficult situation through tenacity, cunning, perseverance, etc.
  • Thrill-Seeker: Everything's an adrenaline rush for you. And if it's not... you'll find a way to make it one.
    • Regain WP whenever you undertake and succeed at some very dangerous task you purposefully undertook.
  • Traditionalist: The world is steeped in tradition. You are the one who keeps them and the one who teaches and preaches.
    • Regain WP whenever you are able to protect the status quo and resist change.
  • Trickster: Life is funny... you're the star of this theatre of the absurd. (Identical to Jester)
    • Regain WP when you lift someone's spirits/ease their pain with your humor, especially if you are able to deny your own pain in the process.
  • Visionary: You see things that others could never even dream of. So tell people about those views of yours, and help them strive for that distant star. Like you.
    • Regain WP whenever you are able to convince others to believe in your dreams and follow the course of action outlined by your vision of the future.

If the Archetype you are interested in is not in this list (as it may not be), then simply talk to staff! They will be able to manually set the Archetype for you, once they've identified it. Have the book on-hand that tells where to find it, so you can tell them which page(s) to check.